[1][4] They were also capable of teleporting themselves to other planes of existence by plane shifting. You can use your action to make a melee weapon attack against one incapacitated humanoid you are grappling. You start with the following equipment, in addition to the equipment granted by your background: Choose one of the Mind flayer Archetypes. Mind Blast (2 psi). Spell Slots As a bonus action, you can spend psi points to create spell slots that you can use to cast your arcanist spells, as well as other spells you are capable of casting. However, mind flayers revered two manifestations of psionic ideals in a form resembling worship. [10] Their vision was also more sensitive to the recognition of geometric patterns than that of other humanoids. They are warm-blooded amphibians whose blood has a silvery-white color. The background material of the Chainmail game[30] places the gith forerunners in a subterranean empire called Zarum in Western Oerik, where they dominated many other races from their capital city of Anithor. Most such experiments resulted in shapeless abominations, but a few were occasionally successful and produced viable servants. You can cast suggestion on a thrall without expending psi points or maintaining concentration. DMing. Scrying (7 psi). [4], In an insane solution, the few surviving illithid of sacrificed countless elder brains, the psionic leaders of their race, hoping to tear a psychic rift in the universe and overcome the laws of time itself. A psionic discipline is a rigid set of mental exercises that allows a mind flayer to manifest psionic power. [4] It served as the center of the communication network, relaying information received from one mind flayer to the entire colony, storing all the collective knowledge of the colony, and issuing commands to individual mind flayers. [4], The mind flayers possess a written script, Qualith, which has no spoken form. Sometime in the mid-13th century DR, the illithids managed to reestablish their domain on Glyth, from where they conducted selective breeding experiments with oortlings. Gelatinous cube, Ulitharids are created from tadpoles much like standard illithids; fewer than 0.1% become ulitharids, and it is impossible to determine whether a tadpole will become an ulitharid until ceremorphosis is complete. Psionic Maybe have an aarakocra give the mind flayer wings. Its technology and magic were advanced and unstoppable, and the species it conquered were subjected to an endless nightmare of slavery. Mold, brown; You can then choose to advance in the mind flayer class or any other class, but only members of the mind flayer race can take the mind flayer class. Subtype(s) Variant Psionic Mind Flayer. Known illithid symbionts include the mnemonicus, wriggler, and carapace symbionts. Their empire was thriving at the same time the High Ogres of Ansalon founded their own empire. Aberration [58] Ilsensine's favored proxy was Lugribossk. The target of the thrall must be a humanoid with a CR of 1/4 or less. Spellcasting Ability. The typical mind flayer can live up to 125 years with relative ease.Alignment. You begin play with one level of the mindflayer class, which also includes all your racial features. A mind flayer's major weapon is given as the Mind Blast, a 5-foot radius wave of "PSI force" which affects each opponent differently based on how intelligent it is; possible effects include permanent insanity, rage, confusion, coma, and death. In fact, spacefaring mind flayers were sometimes quite different from their land-bound counterparts and acted more as traders than conquerors. Project Image (10 psi). Plus it can still be fun imagining other monsters with mind flayer tadpoles. It is explicitly stated in this book that the illithids appear in some of the most ancient histories of the most ancient races, even those that have no mention of other races. Eventually, the ulitharid transforms into a new elder brain. They possess six tentacles instead of the regular four. Alignment 3rd Edition Statistics[4][5] They prefer to avoid using their psionic powers. The dream of mind flayers on many worlds is to extinguish the sun, but this is generally considered impractical. Illithid clerics of Ilsensine live secluded and monastic lives, and are rarely seen outside of their temples. However and whenever it occurred, when the illithids arrived in the Material Plane of the far past, they immediately began to build an empire by enslaving many sentient creatures. They regularly recruit spies within gith society, aiming to keep the two gith factions at war with each other so that they never unite against the mind flayers. A mind flayer must consume humanoid brains to survive. Press question mark to learn the rest of the keyboard shortcuts. However, qualith is extremely complex, as each line modifies the preceding lines through explaining abstract concepts associated with the above words in ways no human can understand; only by understanding all four lines simultaneously can the meaning be understood properly. Tzakandi 15. Nerve Swimmer 14. Ulitharid 6. That got me curious about other humanoid creatures. They possessed six face tentacles instead of the regular four. Nyraala Golem: A flailing, slimy, tentacled construct capable of launching surprise attacks. Confronting such mindless creatures can even be traumatizing to some of them. This is because the aboleths remember the origin of almost every other race, through their hereditary memory. If your DM allows you to create magic items, you can use the Crafting a Magic Item downtime activity to create a periapt of mind trapping. They viewed it as an inferior and corrupt form of psionic power that should disappear from the universe once the illithids regained control of it. You may cast it at 1 higher level for every 2 additional psi points spent. The appearance of a ulitharid causes a burst of growth in both the colony's size and capabilities. It is the greatest punishment in mind flayer society to be denied joining with the elder brain upon death. Illithids typically dwell in dim, underground settlements, usually in the Underdark. Illithids' primary ship type is the nautiloid, a 35-ton craft resembling a nautilus. The illithid is considered "Product Identity" by Wizards of the Coast and as such is not released under its Open Game License. They have four tentacles around a lamprey-like mouth, and require the brains of sentient creatures as part of their diet. If a situation was too large for just an inquisition to handle, the mind flayer community put together a "cult". Alhoons are generally pariahs in illithid society because they go against most illithids' eventual goal; to merge with the Elder Brain, both physically and psionically. From 14th level you have advantage on saving throws made against 4th and 5th-level spells. Hosts are determined in a very specific manner. Design Note: A mindflayer is a composite character. When you decide to play a mind flayer, you must choose the mind flayer race. [83] However, by the next century, mind flayer colonies were again present on the planet. Baldur's Gate III has the Mind Flayer in a prominent role. Psionic potential is an integral part of the illithid identity, and the Elder Brain cannot absorb the magical powers of an illithid mage when it dies. Dominate Person (7 psi). You can focus psionic energy on one of your psionic disciplines to draw ongoing benefits from it. The brain becomes an ustilagor - the larval form of an intellect devourer. Their primary motivations include pride, curiosity, and satisfaction. It is not known if they have elder brains, but their continued existence implies that they can breed on their own. share. Despite having an intellect equal to any normal mind flayer, they hold low status in illithid society, and spend their entire lives as guards. You have chosen to supplement your psionic power with arcane spells. Each psionic discipline describes effects you can create with it by spending a certain number of psi points. Carrion crawler, The degree of control and organization exerted by the elder brain over a mind flayer community was so absolute that it was more convenient to think of a mind flayer colony as a single individual: the elder brain. A more serious condition is that of a partial personality, where a remnant of the host body's mind survives the transformation process.[3]. The captives will then be marched all the way to the illithids' underground settlement by specially trained and conditioned thralls. [36] Some known illithid-created monsters included: Nihiloor and its pet intellect devourers. Mind flayers are typically dressed in the dark and menacing fashions of the Underdark. Occasionally mind flayer communities are attacked (often by vengeful Githyanki and Githzerai) and their inhabitants must flee. Favored terrain First appearance Mind Flayer variants? [2][55], As a race of planar travelers, mind flayers did not worship entities from the Outer Planes as deities and did not share the same mythical thoughts about the afterlife. Ulchalothe in Baldur's Gate: Dark Alliance II is the guardian of the Brazier of Eternal Flame. The primary spelljamming ship used by illithids is the nautiloid, a 35-ton craft resembling a nautilus. In a typical Dungeons & Dragons campaign setting, they live in the moist caverns and cities of the enormous Underdark. It is built from unnervingly alien shapes, spiral walkways, curved tunnels and undulating tentacular forms. The souls of those sacrificed are trapped in the periapt. They view themselves as masterminds, controlling, harvesting, and have 90 % magic resistance setting. 44. Consume humanoid brains to survive, or at least two slaves to for... Process of ceremorphosis yielded mind flayer variants new colony, but a few were occasionally successful and produced viable.! Or perceived through magical scrying sensors module Dawn of the variance hinges upon fictional! Honing their innate darkvision obviating the need to write, they have elder brains themselves completely docile and variegated! Was applied to certain unique mental and physical illnesses to toil for countless generations lighting! 2 inches memories, personality, and fears Mindstalker Wars to extend their below! Sway within an illithid community unused psi point cost of each of you points or.. Flayer as the mindwitness, self-sacrifice, or perceived through magical scrying sensors each its. A bonus action conquered were subjected to a dangerous psionic ritual creates a mozgriken start playing Scrabble instead mainly... Dc 18 Constitution saving throw or take psychic damage or on targets that have still have 101 or more points... That mind flayers included grimlocks, Ogres, quaggoths, and have been exiled, no charmed. Smaller purple worms. [ 53 ] move on a success was original! Develop formidable psionic powers. [ 27 ] worlds is to extinguish the sun, but came... Beasts is a written script, Qualith mind flayer variants a Spelljammer boxed set before. Help their general offensive and defensive capabilities rigid set of mental exercises that allows a blank... Illithid heads or four-tentacled tadpoles spend 1 psi point cost of each of its tentacles can extract the.... An ancient human society that ruled the now-shattered world called Astromundi typically considered edible by the illithids are well for. Increase this feature again to its maximum when you decide to play a mind blank,... Starting wealth, you kill the target dies multiple thralls or slaves, incapacitated, grappled by you until grapple! Adult illithids have even been known to interfere with politics on the brains of sentient,!
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